Marker-Based AR Build (8th Wall)

Job ID: 40411673

Budget: $30 – $250 USD

I have an 8th Wall web-AR scene that already includes a model and marker. I now need you to finish the experience so that, once the marker is detected, a “Tap to Start” prompt appears; on tap, the scene should smoothly bring everything to life on both iOS and Android devices.

Here is the interaction flow I am after:
1. Detect the supplied marker.
2. Display “Tap to Start” centred on screen.
3. On tap, fade in the accompanying sound and environment light, then reveal my animated .fbx model ideally also as fade in
4. Ensure the model animation and audio play smoothly (I can export sound file in any format / specifics you need)

I will hand over the current 8th Wall project along with the placeholder marker, model (.fbx with its animation baked in) and a temporary audio track. The final marker and mastered sound I make tomorrow, so please build with easy asset swap-out in mind. No extra installs—this must run in a mobile browser on iPhone and Android.

Deliverables:
• Updated 8th Wall project folder ready to deploy
• Custom shader or material settings for the object that achieve a transparent-yet-reflective look
• Smooth audio, light and animation fade-ins triggered by the user tap

Time is tight—I need an initial build as soon as possible (by tomorrow or sunday ideally). Let me know your estimated turnaround and any questions you have about the current codebase so you can dive in right away.