Adaptive Audio Pipeline Creation
Budget: $50 – $150 USD
I need an audio processing expert (NOT a general developer) to build a fully adaptive audio pipeline.
Goal:
No matter the input (YouTube, Facebook, speech, music, noisy recordings), the output should always have a consistent sound:
- Warm
- Clear vocals (strong mid presence)
- Clean and controlled dynamics
- Pleasant listening experience
Technical requirements:
- MP3 output (~35–40 kbps VBR, LAME)
- Mono
- 44.1 kHz
- FFmpeg / Linux environment
Target metrics:
- Integrated loudness: ~ -16 LUFS (±1 LU)
- Loudness range (LRA): ~ 3–5 LU
- True peak: below -1.5 dBTP
Processing expectations:
- Adaptive pipeline (NOT static presets)
- Audio analysis (loudness, dynamics, frequency balance)
- Decision-based processing depending on input
- EQ + compression + filtering chain
Tonal shaping guidelines:
- Control low-end (avoid muddy bass <120 Hz)
- Add warmth (200–400 Hz)
- Enhance vocal clarity (2–4 kHz)
- Smooth highs (avoid harshness >10 kHz)
Important:
If you do not have real experience in audio processing, DSP, or sound engineering, please DO NOT apply.
Bonus if you worked with:
- FFmpeg audio filters
- Loudness normalization (LUFS)
- Psychoacoustics / low bitrate optimization
I can provide reference audio samples (original + processed).
Budget: $50–$150 (open to discussion based on experience and approach)
Looking for someone experienced in sound, not just coding.
Goal:
No matter the input (YouTube, Facebook, speech, music, noisy recordings), the output should always have a consistent sound:
- Warm
- Clear vocals (strong mid presence)
- Clean and controlled dynamics
- Pleasant listening experience
Technical requirements:
- MP3 output (~35–40 kbps VBR, LAME)
- Mono
- 44.1 kHz
- FFmpeg / Linux environment
Target metrics:
- Integrated loudness: ~ -16 LUFS (±1 LU)
- Loudness range (LRA): ~ 3–5 LU
- True peak: below -1.5 dBTP
Processing expectations:
- Adaptive pipeline (NOT static presets)
- Audio analysis (loudness, dynamics, frequency balance)
- Decision-based processing depending on input
- EQ + compression + filtering chain
Tonal shaping guidelines:
- Control low-end (avoid muddy bass <120 Hz)
- Add warmth (200–400 Hz)
- Enhance vocal clarity (2–4 kHz)
- Smooth highs (avoid harshness >10 kHz)
Important:
If you do not have real experience in audio processing, DSP, or sound engineering, please DO NOT apply.
Bonus if you worked with:
- FFmpeg audio filters
- Loudness normalization (LUFS)
- Psychoacoustics / low bitrate optimization
I can provide reference audio samples (original + processed).
Budget: $50–$150 (open to discussion based on experience and approach)
Looking for someone experienced in sound, not just coding.