Asset Extraction Specialist Needed – 3D Models, Textures, Audio, and Gameplay Data from 1999 PC Game
Budget: $250 – $750 AUD
Description
I need assistance extracting 3D, texture, audio, and gameplay assets from a PC game released in 1999 (originally based on Sega Dreamcast/Naomi hardware).
The goal is to obtain the full asset library for use in a fan project. This includes models, textures, animations, sounds, music, and gameplay data.
Assets to Extract
3D Models
Taxis, NPCs, passengers, props, level geometry
Exported as .obj or .fbx with correct UV mapping
Textures
Vehicle skins, environment textures, HUD elements
Exported as .png or .tga with original resolution
Gameplay Data
Level layouts, collision meshes, passenger locations
Any scripts or data controlling gameplay logic
Audio
Sound effects (horn, engine, voices)
Music tracks in original quality (.adx → .wav/.mp3 conversion)
Voice lines and menu sounds
Animations (if possible)
Vehicle motions, NPC animations, cutscene movements
Exported in compatible animation formats
Requirements
Experience with Sega Dreamcast/Naomi .afs archives and formats like .pvr, .nj, .bin, .adx
Ability to work with tools such as:
AFS Explorer / QuickBMS (with AFS scripts)
Noesis with Sega plugins
SAModel or equivalent model viewers
Knowledge of preserving:
Model geometry
Texture alignment
Audio quality
Deliverables
/Models – All 3D models in .obj or .fbx
/Textures – All textures in .png/.tga
/Audio – All sound effects and music as .wav/.mp3
/Gameplay – All extracted data files for levels, physics, AI, etc.
Readme – Brief explanation of tools used and extraction process
Ideal Skills
Proficiency in asset extraction from older PC games
Experience handling both 3D models and game audio
Familiarity with Sega Dreamcast/Naomi file formats
Ability to deliver clean, well-organized results
Please only apply if you have the tools and expertise to complete this task efficiently.
When submitting a proposal, include:
Examples of similar extraction work
A brief overview of your approach/tools
Confirmation you can deliver both models and audio
I need assistance extracting 3D, texture, audio, and gameplay assets from a PC game released in 1999 (originally based on Sega Dreamcast/Naomi hardware).
The goal is to obtain the full asset library for use in a fan project. This includes models, textures, animations, sounds, music, and gameplay data.
Assets to Extract
3D Models
Taxis, NPCs, passengers, props, level geometry
Exported as .obj or .fbx with correct UV mapping
Textures
Vehicle skins, environment textures, HUD elements
Exported as .png or .tga with original resolution
Gameplay Data
Level layouts, collision meshes, passenger locations
Any scripts or data controlling gameplay logic
Audio
Sound effects (horn, engine, voices)
Music tracks in original quality (.adx → .wav/.mp3 conversion)
Voice lines and menu sounds
Animations (if possible)
Vehicle motions, NPC animations, cutscene movements
Exported in compatible animation formats
Requirements
Experience with Sega Dreamcast/Naomi .afs archives and formats like .pvr, .nj, .bin, .adx
Ability to work with tools such as:
AFS Explorer / QuickBMS (with AFS scripts)
Noesis with Sega plugins
SAModel or equivalent model viewers
Knowledge of preserving:
Model geometry
Texture alignment
Audio quality
Deliverables
/Models – All 3D models in .obj or .fbx
/Textures – All textures in .png/.tga
/Audio – All sound effects and music as .wav/.mp3
/Gameplay – All extracted data files for levels, physics, AI, etc.
Readme – Brief explanation of tools used and extraction process
Ideal Skills
Proficiency in asset extraction from older PC games
Experience handling both 3D models and game audio
Familiarity with Sega Dreamcast/Naomi file formats
Ability to deliver clean, well-organized results
Please only apply if you have the tools and expertise to complete this task efficiently.
When submitting a proposal, include:
Examples of similar extraction work
A brief overview of your approach/tools
Confirmation you can deliver both models and audio
Related categories:
3D Rendering
Maya
3D Modelling
3D Animation
Unity 3D
3D Design
Game Development
Audio Editing
Asset Management
Game Testing