Asset Extraction Specialist Needed – 3D Models, Textures, Audio, and Gameplay Data from 1999 PC Game

Job ID: 39700052

Budget: $250 – $750 AUD

Description

I need assistance extracting 3D, texture, audio, and gameplay assets from a PC game released in 1999 (originally based on Sega Dreamcast/Naomi hardware).

The goal is to obtain the full asset library for use in a fan project. This includes models, textures, animations, sounds, music, and gameplay data.

Assets to Extract
3D Models

Taxis, NPCs, passengers, props, level geometry

Exported as .obj or .fbx with correct UV mapping

Textures

Vehicle skins, environment textures, HUD elements

Exported as .png or .tga with original resolution

Gameplay Data

Level layouts, collision meshes, passenger locations

Any scripts or data controlling gameplay logic

Audio

Sound effects (horn, engine, voices)

Music tracks in original quality (.adx → .wav/.mp3 conversion)

Voice lines and menu sounds

Animations (if possible)

Vehicle motions, NPC animations, cutscene movements

Exported in compatible animation formats

Requirements

Experience with Sega Dreamcast/Naomi .afs archives and formats like .pvr, .nj, .bin, .adx

Ability to work with tools such as:

AFS Explorer / QuickBMS (with AFS scripts)

Noesis with Sega plugins

SAModel or equivalent model viewers

Knowledge of preserving:

Model geometry

Texture alignment

Audio quality

Deliverables

/Models – All 3D models in .obj or .fbx

/Textures – All textures in .png/.tga

/Audio – All sound effects and music as .wav/.mp3

/Gameplay – All extracted data files for levels, physics, AI, etc.

Readme – Brief explanation of tools used and extraction process

Ideal Skills

Proficiency in asset extraction from older PC games

Experience handling both 3D models and game audio

Familiarity with Sega Dreamcast/Naomi file formats

Ability to deliver clean, well-organized results

Please only apply if you have the tools and expertise to complete this task efficiently.
When submitting a proposal, include:

Examples of similar extraction work

A brief overview of your approach/tools

Confirmation you can deliver both models and audio