XR, opencv, Mediapipe, ARKit, ARCore
Budget: $5,000 – $10,000 USD
We are making makeup in an app.
For this we need to use the unity mesh and detect areas of the face. XR, Mediapipe, ARFoundation, ARKit, ARCore are given.
The eyes are in specific the challenge.
You must detect the lower line of the eyebrow, the edge of the eyelid, the limit to the left, and the nose to the right (mirrored on both sides of course).
There are 12 zones on the face that you must place.
How to work:
we will mainly work via any of the well known chat programs.
But what is of central importance is the ability to speak on a call.
So if you cannot do that please do not apply.
We all speak bad English so do not worry. :)
Work to do:
place filters on the mesh and make them follow the curvature of the face.
It is in specific important to understand that you must not only paste the image for the filter, but also make it follow the boundaries.
The eye is a good example
References:
Please make sure your references work and that you have them.
I am not interested in seeing "It is under NDA", and that you send the same reference that someone else has.
Your experience:
You MUST HAVE the experience to do like the images that show a woman with the makeup and make the lipstick and all follow the face and be ON the face.
- UNITY
- OPENCV facial landmarks
- faces
- makeup
- ARKit
- ARCore
- Mediapipe
- XR
- 5 years+
Please provide references for this kind of job YOU have done. Yes, I know everyone can do it, but I am after someone who has the experience of doing it.
If you have the experience, please apply. Otherwise do not. It saves us both time.
Price is a place holder.
For this we need to use the unity mesh and detect areas of the face. XR, Mediapipe, ARFoundation, ARKit, ARCore are given.
The eyes are in specific the challenge.
You must detect the lower line of the eyebrow, the edge of the eyelid, the limit to the left, and the nose to the right (mirrored on both sides of course).
There are 12 zones on the face that you must place.
How to work:
we will mainly work via any of the well known chat programs.
But what is of central importance is the ability to speak on a call.
So if you cannot do that please do not apply.
We all speak bad English so do not worry. :)
Work to do:
place filters on the mesh and make them follow the curvature of the face.
It is in specific important to understand that you must not only paste the image for the filter, but also make it follow the boundaries.
The eye is a good example
References:
Please make sure your references work and that you have them.
I am not interested in seeing "It is under NDA", and that you send the same reference that someone else has.
Your experience:
You MUST HAVE the experience to do like the images that show a woman with the makeup and make the lipstick and all follow the face and be ON the face.
- UNITY
- OPENCV facial landmarks
- faces
- makeup
- ARKit
- ARCore
- Mediapipe
- XR
- 5 years+
Please provide references for this kind of job YOU have done. Yes, I know everyone can do it, but I am after someone who has the experience of doing it.
If you have the experience, please apply. Otherwise do not. It saves us both time.
Price is a place holder.