Mac Grapher Architectural 3D Model
Budget: $2 – $8 USD
I’m developing a fully-featured architectural 3D model inside Apple’s native Grapher app for macOS and want someone who already pushes this tool to its limits. The final scene must combine structural geometry with interior design elements and surrounding landscape details, all driven by Grapher’s equation-based workflow rather than traditional CAD import tricks.
To confirm your familiarity, please include with your proposal a screenshot (or quick render) of any 3D model you have recently built in Grapher. A glimpse of the underlying equations would be a bonus.
Once we agree on the concept, I’ll share the building dimensions and design intent. From there I’ll need:
• An editable .gcx file containing the complete architectural structure, interior volumes, and basic terrain.
• A high-resolution exported image that showcases lighting and camera framing suitable for presentation.
I’m comfortable iterating through a couple of revisions if equations need tuning, but I’d like to see a first pass quickly so we can refine details while the project is fresh.
To confirm your familiarity, please include with your proposal a screenshot (or quick render) of any 3D model you have recently built in Grapher. A glimpse of the underlying equations would be a bonus.
Once we agree on the concept, I’ll share the building dimensions and design intent. From there I’ll need:
• An editable .gcx file containing the complete architectural structure, interior volumes, and basic terrain.
• A high-resolution exported image that showcases lighting and camera framing suitable for presentation.
I’m comfortable iterating through a couple of revisions if equations need tuning, but I’d like to see a first pass quickly so we can refine details while the project is fresh.