TTRPG Combat Calculator Development
Budget: $30 – $250 USD
I need a computer app or website that enhances the efficiency and enjoyment of playing my tabletop role-playing game (TTRPG) by calculating combat outcomes quickly. The application should return results in a visual format, including both images and numbers.
Key Requirements:
- The platform can be either a computer app or a website, depending on feasibility.
- It must calculate combat outcomes using my TTRPG's combat system.
- The application should display images and show numerical results for clarity.
- Combat system inputs will be provided manually by me, with drag & drop functionality for arrows.
Ideal Skills and Experience:
- Experience in developing applications or websites for gaming purposes.
- Proficiency in creating systems that handle manual data entry and visual output.
- Ability to integrate image and numerical data into a cohesive user interface.
- Familiarity with TTRPG mechanics and combat systems is a plus.
Attached image is of a character's skill sheet. 4 skills, one defense skill, 0-2 passives. HP, speed for clashing, stagger thresholds, weaknesses.
Other image is of that same character's EGO. Big attack, costs resources (which are gained from normal skills).
Key Requirements:
- The platform can be either a computer app or a website, depending on feasibility.
- It must calculate combat outcomes using my TTRPG's combat system.
- The application should display images and show numerical results for clarity.
- Combat system inputs will be provided manually by me, with drag & drop functionality for arrows.
Ideal Skills and Experience:
- Experience in developing applications or websites for gaming purposes.
- Proficiency in creating systems that handle manual data entry and visual output.
- Ability to integrate image and numerical data into a cohesive user interface.
- Familiarity with TTRPG mechanics and combat systems is a plus.
Attached image is of a character's skill sheet. 4 skills, one defense skill, 0-2 passives. HP, speed for clashing, stagger thresholds, weaknesses.
Other image is of that same character's EGO. Big attack, costs resources (which are gained from normal skills).