Resolve App Store Rejection Issues
Budget: $30 – $250 USD
My Android and iOS apps were rejected because they request the READ_MEDIA_IMAGES / READ_MEDIA_VIDEO permissions and still show an outdated name on both stores. I need those permissions completely removed or disabled on Android, the new name applied consistently across both platforms, and fresh release builds generated.
The work involves:
• Updating Android manifest (and any Gradle-side declarations) so no media-scanning permissions are requested when targeting the current SDK level.
• Renaming the app everywhere it appears—bundle identifier where necessary, display name, launcher label, and any store-visible strings—on both Xcode and Android Studio projects.
• Producing new signed deliverables: an AAB ready for Google Play and an IPA (or Xcode archive) ready for TestFlight/App Store Connect.
Acceptance criteria
1. Store compliance reports show zero READ_MEDIA_* warnings.
2. Both stores display the new product name.
3. I receive the updated source plus the compiled AAB and IPA/Archive, along with a brief changelog so I can trace every edit.
Include any small script, Gradle task, or Xcode scheme you create so I can rebuild the releases in the future. Feel free to recommend additional minor tweaks if you notice anything else that could slow approval.
The work involves:
• Updating Android manifest (and any Gradle-side declarations) so no media-scanning permissions are requested when targeting the current SDK level.
• Renaming the app everywhere it appears—bundle identifier where necessary, display name, launcher label, and any store-visible strings—on both Xcode and Android Studio projects.
• Producing new signed deliverables: an AAB ready for Google Play and an IPA (or Xcode archive) ready for TestFlight/App Store Connect.
Acceptance criteria
1. Store compliance reports show zero READ_MEDIA_* warnings.
2. Both stores display the new product name.
3. I receive the updated source plus the compiled AAB and IPA/Archive, along with a brief changelog so I can trace every edit.
Include any small script, Gradle task, or Xcode scheme you create so I can rebuild the releases in the future. Feel free to recommend additional minor tweaks if you notice anything else that could slow approval.
Related categories:
Mobile App Development
iPhone
Android
Objective C
iOS Development
Flutter
Android App Development
App Development
Xcode