Fix iOS Crash on Capacitor Puzzle Game - 13/05/2026 05:56 EDT

Job ID: 40439881

Budget: $250 – $750 USD

Gemstone Cascade is an iOS merge puzzle game built with Capacitor and TypeScript, rejected under Apple Guideline 2.1.0 (crash on launch suspected). I need an experienced Capacitor iOS developer to diagnose the crash from .ips log + dSYM symbolication, fix the root cause (not patch it), configure AdMob production IDs (Banner, Interstitial, Rewarded), verify ATT (NSUserTrackingUsageDescription) and SKAdNetworkItems in Info.plist, run a real-device stability pass, upload a clean build to TestFlight, and deliver a written fix report covering root cause, changes made, and verification steps. I will provide the .ips file, dSYM, read-only GitHub repo access, App Manager role on App Store Connect, AdMob production IDs, and bundle ID. Budget is $250 USD fixed. Deadline is 3 days from access to artifacts — hard requirement. If root cause is inside a third-party Capacitor plugin requiring update or replacement beyond the 3-day window, work pauses for a written change order before additional time is billed. To bid: share 1–2 live Capacitor or Ionic apps you have shipped to the App Store. Bids without App Store links will not be considered.