I Want 3d short animated movie for a marriage proposal (I want your porfolio )
Budget: $10 – $30 USD
I Want 3d short animated movie for a marriage proposal / Duration max 01:00 minute
This is not commercial project
DETAILS
SCENARIO
Scene 1
Our theme is a pessimistic atmosphere like the post-apocalyptic world, we will have brought the world to light again by rescuing the kidnapped girl in the final.
OUTDOOR Cinematic
The main character approaches and descends by car towards the far house in the rainy night, his feet are visible first, the camera moves away and we start to control the character. Seeing the old ruined house accompanied by thunder and fog, the character walks towards the house. Scary sounds such as dog howling can be used.
(For outdoors, places from Istanbul can be used, Turkish signs can be used, a galata tower is very far away, etc. I leave it to the imagination.)
INTERIOR Floor 1
The character, who begins to explore the old house with flashing broken lamps, begins to collect puzzles or objects around, collects items such as keys, flashlights, encrypted letters to open locked doors, which he collects from several rooms. It can kill the enemies in some rooms, maybe * The number 12 can always show 12:12 in important clocks and calendars, or the TV has remained on the 12th channel. In addition, we reinforce the cinematic atmosphere of the game with subtitles.
INTERIOR Floor 2
The main character, who goes upstairs, goes through a long corridor, tries to open all the rooms, but cannot and reaches the last room. And with a password like 1U2E00110, he opens the door and saves the girl. However, since it is a digital lock, the door is locked again and the password is blocked. To get rid of the room, he searches for the objects in the room and finds the chest in the room, opens the chest with the password on the papers he collected below, reaches the ring, gives the ring to the girl and all the doors open, the atmosphere becomes a daily sunshade, the camera moves away from the house and the fairy-tale ending is reached. Please wait for the continuation of the story in the form of pop up. writes and there I really give the ring.
Note- Cutscenes are more important cinematic than gameplay and of course we need
THE IMAGES GIVEN BELOW ARE REPRESENTATIVES.
*Similar assets can be used even if they are not exactly the same. I have made a general guide for ideas.
HOUSE
https://www.youtube.com/watch?time_continue=172&v=62SSslVjqR4&feature=emb_title
SAMPLE CRATE
The main character, on the left, wears a type like the one with glasses, coats, pants, etc.
The girl character in the room may be like the one on the left, brown eyes, light brown hair, if you have it, I would appreciate it if you could send it to me.
Concept clothes survivor filthy or something
This is not commercial project
DETAILS
SCENARIO
Scene 1
Our theme is a pessimistic atmosphere like the post-apocalyptic world, we will have brought the world to light again by rescuing the kidnapped girl in the final.
OUTDOOR Cinematic
The main character approaches and descends by car towards the far house in the rainy night, his feet are visible first, the camera moves away and we start to control the character. Seeing the old ruined house accompanied by thunder and fog, the character walks towards the house. Scary sounds such as dog howling can be used.
(For outdoors, places from Istanbul can be used, Turkish signs can be used, a galata tower is very far away, etc. I leave it to the imagination.)
INTERIOR Floor 1
The character, who begins to explore the old house with flashing broken lamps, begins to collect puzzles or objects around, collects items such as keys, flashlights, encrypted letters to open locked doors, which he collects from several rooms. It can kill the enemies in some rooms, maybe * The number 12 can always show 12:12 in important clocks and calendars, or the TV has remained on the 12th channel. In addition, we reinforce the cinematic atmosphere of the game with subtitles.
INTERIOR Floor 2
The main character, who goes upstairs, goes through a long corridor, tries to open all the rooms, but cannot and reaches the last room. And with a password like 1U2E00110, he opens the door and saves the girl. However, since it is a digital lock, the door is locked again and the password is blocked. To get rid of the room, he searches for the objects in the room and finds the chest in the room, opens the chest with the password on the papers he collected below, reaches the ring, gives the ring to the girl and all the doors open, the atmosphere becomes a daily sunshade, the camera moves away from the house and the fairy-tale ending is reached. Please wait for the continuation of the story in the form of pop up. writes and there I really give the ring.
Note- Cutscenes are more important cinematic than gameplay and of course we need
THE IMAGES GIVEN BELOW ARE REPRESENTATIVES.
*Similar assets can be used even if they are not exactly the same. I have made a general guide for ideas.
HOUSE
https://www.youtube.com/watch?time_continue=172&v=62SSslVjqR4&feature=emb_title
SAMPLE CRATE
The main character, on the left, wears a type like the one with glasses, coats, pants, etc.
The girl character in the room may be like the one on the left, brown eyes, light brown hair, if you have it, I would appreciate it if you could send it to me.
Concept clothes survivor filthy or something