Video game
Budget: $10,000 – $20,000 USD
I am interested in developing a battle royale game where players can register by paying an entry fee. The game will have 4 maps, each with varying entry fees, including a VIP option. There will be a total of 4 types of entry fees for the 4 maps, accommodating up to 100 players per map. My main focus is on achieving high-quality graphics to ensure an appealing and seamless gaming experience. I want to create gameplay that is engaging and dynamic, avoiding monotony.
Each map will host a maximum of 100 players, each required to pay an entry fee to participate. Players will be able to eliminate each other, seizing weapons and the currency they brought into the server from defeated opponents. This will encourage players to partake in battles, looting, and strategic defense tactics.
The last surviving player will accumulate all the in-game currency they have gathered, which can then be transferred to their in-game wallet. Additionally, a section will be available for players to exchange their in-game currency for real currency through PayPal. However, we will deduct a 40% transaction fee from the selling price.
Although the game concept shares similarities with popular battle royale titles like PUBG, my aim is to avoid simple replication of existing features. I intend to ensure that movement mechanics, running, walking animations, and building designs are all smooth, natural, and distinct. Enhancing the overall gameplay experience is key.
Regarding weaponry and loot, my goal is to offer a diverse array of options to maintain gameplay excitement. We are also planning to introduce a skin system that allows administrators to create and set prices for various cosmetic items.
Please let me know if there are any additional details required for the advancement of this project.
Each map will host a maximum of 100 players, each required to pay an entry fee to participate. Players will be able to eliminate each other, seizing weapons and the currency they brought into the server from defeated opponents. This will encourage players to partake in battles, looting, and strategic defense tactics.
The last surviving player will accumulate all the in-game currency they have gathered, which can then be transferred to their in-game wallet. Additionally, a section will be available for players to exchange their in-game currency for real currency through PayPal. However, we will deduct a 40% transaction fee from the selling price.
Although the game concept shares similarities with popular battle royale titles like PUBG, my aim is to avoid simple replication of existing features. I intend to ensure that movement mechanics, running, walking animations, and building designs are all smooth, natural, and distinct. Enhancing the overall gameplay experience is key.
Regarding weaponry and loot, my goal is to offer a diverse array of options to maintain gameplay excitement. We are also planning to introduce a skin system that allows administrators to create and set prices for various cosmetic items.
Please let me know if there are any additional details required for the advancement of this project.