Stardew Valley Style Character & Tileset Design

Job ID: 38173597

Budget: $30 – $250 USD

I'm searching for a talented designer to create a player character and a variety of 2D tile sets for a mobile game — all inspired by the captivating art style of Stardew Valley.

Key Details:
- Player Character: The character concept revolves around a "Skeliton farmer", for which I have a drawing as reference. The character would need different animations such as walking in all 8 directions, watering, tilling land, harvesting crops, idle animation, and other farming-related actions like chopping with an axe, fishing, carrying items, and sitting.
- 2D Tile Sets: The variety of tile sets would include diverse landscape elements such as grass, dirt, and water terrains; buildings like houses, barns, and sheds; and several farming elements like crops, trees and fences. It also includes environmental elements such as cliffs, thick and thin grass, tilled land, wet and dry dirt. I would prefer the trees and bushes to have a windy animation and to present seasonal variations.

Ideal Skills and Experiences:
- Proven experience in creating 2D characters and tilesets
- Strong knowledge of and skills in pixel art
- Experience designing for mobile platforms
-Experience designing for pc games
- Proficiency with animation tools and techniques
- Familiarity with Stardew Valley's art design an asset
Related categories: Animation Illustration 2D Animation Unreal Engine