Motion Capture Data Cleaning for Animation
Budget: ₹12,500 – ₹37,500 INR
I'm in need of a professional who can clean motion capture data(captured using Rokoko v2). This data is intended for use in a game.
Ideal skills and experience for the job include:
- Proficiency in handling and cleaning motion capture data
- Experience working in the animation industry
Here's a template animation that requires cleanup. The linked motion capture is from a 'Lofted Drive'. I have approximately 24 animations that require modifications comparable to this one.
I'm looking for offers to clean all 24 animations (with similar amount of work necessary), which are approximately 3/4 seconds long.All animations are of different cricket shots.
Adjustments required :
--The Right Hand is clipping through the torso in most frames. This is present every Mocap
Shot trajectory angle adjustment. For this specific one, the overall trajectory of the bat swing is to be as straight as possible(without looking awkward).
--All mocaps of batting shots require adjusting bat(weapon) swing angle to predefined angles, which in this case is close to 0 degrees from
--Hand grip bat placement adjustment. While IK will be applied in the final game version, the current hands (palms) don’t correctly hold the ‘bat’ in many frames. Perhaps a separate animation track for the bat movement can be added for accuracy ?
Ideal skills and experience for the job include:
- Proficiency in handling and cleaning motion capture data
- Experience working in the animation industry
Here's a template animation that requires cleanup. The linked motion capture is from a 'Lofted Drive'. I have approximately 24 animations that require modifications comparable to this one.
I'm looking for offers to clean all 24 animations (with similar amount of work necessary), which are approximately 3/4 seconds long.All animations are of different cricket shots.
Adjustments required :
--The Right Hand is clipping through the torso in most frames. This is present every Mocap
Shot trajectory angle adjustment. For this specific one, the overall trajectory of the bat swing is to be as straight as possible(without looking awkward).
--All mocaps of batting shots require adjusting bat(weapon) swing angle to predefined angles, which in this case is close to 0 degrees from
--Hand grip bat placement adjustment. While IK will be applied in the final game version, the current hands (palms) don’t correctly hold the ‘bat’ in many frames. Perhaps a separate animation track for the bat movement can be added for accuracy ?