MMORPG 3D Character/Prop Modeler & Animator

Job ID: 38660974

Budget: £5 – £10 GBP

Job Description:

We are looking for a skilled and versatile 3D artist to join our MMORPG game development project. The ideal candidate should be proficient in modeling, rigging, and animating characters, weapons, and props. Experience with creating dynamic spell effects and other in-game assets is also highly desirable.

Responsibilities:

• 3D Modeling: Create high-quality 3D models of characters, weapons, mounts, and props based on concept art.
• Rigging: Rig characters and props for smooth animation, ensuring proper bone structure and joint articulation.
• Animation: Create fluid animations for characters, including auto-attacks, skill animations, and idle animations.
• Visual Effects (VFX): Design and implement spell effects, particle systems, explosions, and other in-game effects for characters and skills.
• Texturing: Apply textures to models to enhance their appearance and match the game’s visual style.
• Optimization: Ensure all assets are optimized for performance in Unreal Engine without sacrificing quality.
• Collaboration: Work closely with our team to ensure the assets align with the overall artistic direction of the game.”

Requirements:

• Experience: Proven experience in 3D modeling, rigging, and animation for games (portfolio required).
• Software Proficiency: Expertise in Blender, Maya, or similar 3D modeling software. Familiarity with Unreal Engine 5 (or 4) is essential.
• Skill Set:
• Strong understanding of character anatomy and motion.
• Ability to create high-quality animations for humanoid characters, creatures, and props.
• Proficiency in creating spell effects and particle systems.
• Optimization: Knowledge of asset optimization for real-time rendering in game engines.
• Good Communication Skills: Ability to work remotely and communicate effectively with the team.

Preferred Qualifications (Bonus):

• Experience with Unreal Engine’s Niagara particle system.
• Experience with creating complex shaders and materials in Unreal Engine.
• Experience working on MMORPG or similar large-scale game projects.

Deliverables:

• Fully rigged and animated character model (including idle, auto attack, and 4 skill animations).
• 3D models of weapons, armor, and props with associated textures.
• Spell and skill effects, including particle systems and VFX.
• Optimized assets imported and tested in Unreal Engine 5.
Related categories: Animation 3D Modelling Unreal Engine Blender 3D Rigging