Indie Game Rigging
Budget: $30 – $250 CAD
Hello fellow artists.
I’m looking to rig a character for animation in Maya to be used for my personal games.
This is a simple character, with basic deformation such as maya’s basic deformer like twist, squash and stretch.
There are no facial controller other than a graphic mouth, which id like it to be ideally 2D. I have attached a starting design.
Im familiar with rigging, however the time constraints has now allowed me to hire a fellow artist to help out.
Please reach out to me and we can chat further for this And many other character that will eventually need rigging.
You will be provided the .mb asset to rig, unless you would like to model your own.
Cheers
I’m looking to rig a character for animation in Maya to be used for my personal games.
This is a simple character, with basic deformation such as maya’s basic deformer like twist, squash and stretch.
There are no facial controller other than a graphic mouth, which id like it to be ideally 2D. I have attached a starting design.
Im familiar with rigging, however the time constraints has now allowed me to hire a fellow artist to help out.
Please reach out to me and we can chat further for this And many other character that will eventually need rigging.
You will be provided the .mb asset to rig, unless you would like to model your own.
Cheers