Animator who understands rigging and sprite sheets

Job ID: 37261692

Budget: ₹75,000 – ₹150,000 INR

As a Unity Animator, you’ll be responsible for creating dynamic, fluid, and engaging animations using both rig-based and sprite sheet animation techniques.

Primary Responsibilities:
Understands 2D animation using Unity 3D Animator tool.
Design and produce high-quality animations for characters, creatures, and other in-game assets.
Utilize both skeletal rig-based animations and sprite sheet animations depending on the project needs.
Collaborate with the design team to ensure animations fit within the vision of the game and enhance overall player experience.
Implement, test, and adjust animations within the Unity 3D engine.
Address feedback from the art director, game designers, and other team members to refine animations.

Technical Expertise:
Strong proficiency in Unity 3D, specifically its animation tools and integration processes.
Expertise in using animation software like Blender, Maya, or similar tools for creating both rigged animations and sprite sheets.
Experience with optimizing animations for performance, especially for mobile platforms.

Nice to Have:
Experience with particle effects and Unity’s visual effects tools.
Scripting or programming knowledge, particularly C# for Unity.
Experience in mobile game development.
Related categories: Animation Maya Unity 3D 2D Animation 3D Rigging