Animated Decorations for an Isometric Map

Job ID: 36784800

Budget: $250 – $750 CAD

Description:
The artwork will be used in a game, on an isometric map with isometric tiles size of 128x64. It should be clear and visible when small. Please see examples attached to this post.
For this project we will want you to recreate 3 of the vegetable patches as closely as possible, then 2 of your own. If these patches match the style that we are aiming for, then we may offer you a larger contract that will consist of more patches, decorations, and buildings for our game.

The vegetable patches we would like you to create are:
1. Tomatoes- Recreation from video
2. Pumpkin- Recreation from video
3. Carrots- Recreation from video
4. Flower in a box (wood or stone) - New Deco, reference the images
5. Sunflowers - New Deco, reference the images

Art:
Should be created in Photoshop in an organized file with folders and on separate layers. The art design should be designed at x4 the tile size which means on a canvas of 512x256.

Animations:
Use Adobe Animate. For animation, the art should be exported at the true tile size of 128x64. The animation should be the soil appearing and the crops growing. Please see the example for animation but note that the example doesn't have soil appearing in the animation.

Summary of requirements:
1. Create the actual art in PS.
2. Export at correct size for animation.
3. Animate with Adobe Animate the soil appearing and crops growing.
4. Provide source files for artwork and .PSD and animations as .FLA and SWF.

Please send your credentials and a portfolio of your work in video game animations for us to review.
Thank you!