Unity XR Expert for VR Prototype Setup
Budget: $250 – $500 USD
Unity XR Developer for Meta Quest 3 VR Prototype (Full Setup & Deployment)
Project Overview:
I need an experienced Unity XR developer to set up and configure a VR prototype for Meta Quest 3 from scratch. The project involves proper Unity setup, XR configurations, and deployment to the headset. The goal is to create a stable project that includes VR interactions and object recognition (a book cover).
Scope of Work:
Set up a clean Unity 6 (6000.0.35f1) project optimized for Meta Quest 3
Properly configure XR Plugin Management, OpenXR, and Oculus XR Plugin
Implement XR Interaction Toolkit with controllers and interactions
Ensure the project is fully buildable and deployable to Meta Quest 3 (without Link Cable, direct APK upload)
Implement basic VR object recognition (detecting a book cover)
Confirm functionality in Play Mode & on the headset
Requirements:
Proficient in Unity XR Development (Meta Quest 3)
Experience with OpenXR and XR Interaction Toolkit
Familiarity with Unity 6 (6000.0.35f1) and Android build settings
Ability to properly set up project architecture for VR interactions
Experience deploying standalone APKs to Meta Quest 3
Deliverables:
A fully functional Unity XR project (Meta Quest 3 Ready)
Working VR interactions with object recognition
Step-by-step documentation on how to build & deploy
Project Overview:
I need an experienced Unity XR developer to set up and configure a VR prototype for Meta Quest 3 from scratch. The project involves proper Unity setup, XR configurations, and deployment to the headset. The goal is to create a stable project that includes VR interactions and object recognition (a book cover).
Scope of Work:
Set up a clean Unity 6 (6000.0.35f1) project optimized for Meta Quest 3
Properly configure XR Plugin Management, OpenXR, and Oculus XR Plugin
Implement XR Interaction Toolkit with controllers and interactions
Ensure the project is fully buildable and deployable to Meta Quest 3 (without Link Cable, direct APK upload)
Implement basic VR object recognition (detecting a book cover)
Confirm functionality in Play Mode & on the headset
Requirements:
Proficient in Unity XR Development (Meta Quest 3)
Experience with OpenXR and XR Interaction Toolkit
Familiarity with Unity 6 (6000.0.35f1) and Android build settings
Ability to properly set up project architecture for VR interactions
Experience deploying standalone APKs to Meta Quest 3
Deliverables:
A fully functional Unity XR project (Meta Quest 3 Ready)
Working VR interactions with object recognition
Step-by-step documentation on how to build & deploy