Socket programmer with Android Unity game.
Budget: $30 – $250 USD
First download the required dependencies and extract the contents into your Unity project "Assets" folder.
When using Unity 2017.2.1p2 and the .NET 4.6 API (Experimental) player settings I tried the system ClientWebSocket. While this initially had some success the problem was that after 3 mins or so the following error would occur on the async/await connect function in the Unity Editor:
Hope you will fix this issue within shortest timeframe.
When using Unity 2017.2.1p2 and the .NET 4.6 API (Experimental) player settings I tried the system ClientWebSocket. While this initially had some success the problem was that after 3 mins or so the following error would occur on the async/await connect function in the Unity Editor:
Hope you will fix this issue within shortest timeframe.