Kotlin programming language basic food app
Budget: $30 – $250 USD
I need a simple Kotlin programming language offline app. with android studio.
Need it for December 11th please.
A cooking app with a welcome screen. Next page is based on Menu display that will show 3 pictures Dishes,Drinks, Dessert.
If the user click on one image he will be directed to another page with 5 choice of recipe. When he click on the recipe, he will have the instruction on how to cook it.Also, the app must have a search option.
Attached an image of how the menu screen should look like. If you can create it, i will be working with you, meaning that i will provide you images and the cooking instructions.
requirement
The app must allow user input using at least one user interface control that creates data (At least one input that is not a button).
The app must perform some calculations using data provided by the user.
The app must use both variables and constants.
The app must use at least one looping structure
The app must use conditional logic in the form of if/else blocks or "when" statements.
The app must use at least one function that is not triggered by interacting with a user interface element that accepts input and returns data.
The app must use at least one list, map, or set.
The screens of your app must be designed to properly change layout when viewed on different devices (proper layout constraints).
Need it for December 11th please.
A cooking app with a welcome screen. Next page is based on Menu display that will show 3 pictures Dishes,Drinks, Dessert.
If the user click on one image he will be directed to another page with 5 choice of recipe. When he click on the recipe, he will have the instruction on how to cook it.Also, the app must have a search option.
Attached an image of how the menu screen should look like. If you can create it, i will be working with you, meaning that i will provide you images and the cooking instructions.
requirement
The app must allow user input using at least one user interface control that creates data (At least one input that is not a button).
The app must perform some calculations using data provided by the user.
The app must use both variables and constants.
The app must use at least one looping structure
The app must use conditional logic in the form of if/else blocks or "when" statements.
The app must use at least one function that is not triggered by interacting with a user interface element that accepts input and returns data.
The app must use at least one list, map, or set.
The screens of your app must be designed to properly change layout when viewed on different devices (proper layout constraints).