Add Unity (Android Build) Support to an Existing C# Project

Job ID: 34181325

Budget: £20 – £250 GBP

I'm looking to use this open source code in an Android Unity project (https://github.com/Cutano/Kawazu), which translates Japanese into romaji (by romanising the characters).

While it works on Windows Unity builds, it does not work on Android ones.

We would like someone to update the project to work on Android.

We believe the issue is that the code currently requires a path to the dictionary files to load them, but Android does not allow this type of loading (whereas Windows does). Therefore, one solution might be to update this other DLL that the GitHub project uses: https://github.com/komutan/NMeCab, and simply embed the dictionary data into the DLL, as there is no reason not to.

However you solve it, as long as the final result can then be used on Android devices to change Japanese into romaji, we're good!