Android Puzzle Game Development
Budget: ₹6,000 – ₹25,000 INR
I’m building a puzzle-focused game app exclusively for Android and need an experienced developer to take it from concept to a polished, Play-Store-ready release. The core idea, mechanics, art direction and level logic are already sketched out; what’s missing is the technical expertise to transform those assets into a smooth, engaging mobile experience.
Here’s what I have in mind:
• Unity or native Android Studio implementation (whichever you work fastest in)
• Clean, responsive touch controls with subtle haptic feedback
• Progressive level system, saving player progress locally and to Google Play Games Services
• Lightweight, colourful 2D graphics with simple animations (sprites provided)
• Rewarded-video and interstitial AdMob ads stitched in at natural pauses
• Basic sound effects and a catchy loopable soundtrack (licences on hand)
• A settings pane for audio toggles, language selection and privacy policy link
• Build, sign and upload bundle ready for Google Play Console with clear versioning
Acceptance criteria
1. Smooth gameplay on Android 8.0 and above with no critical crashes after 30-minute playtest on three common devices.
2. All ads load correctly; no more than one failed load in ten consecutive sessions.
3. Save system restores progress 100 % of the time after app restart.
4. Final .aab plus complete commented source code delivered in an organised Git repo.
Timeline, milestones and any extra polishing suggestions are open for discussion once we connect. If you love crafting addictive puzzle experiences and know your way around Play Console requirements, I’d love to hear how you’d tackle this build.
Here’s what I have in mind:
• Unity or native Android Studio implementation (whichever you work fastest in)
• Clean, responsive touch controls with subtle haptic feedback
• Progressive level system, saving player progress locally and to Google Play Games Services
• Lightweight, colourful 2D graphics with simple animations (sprites provided)
• Rewarded-video and interstitial AdMob ads stitched in at natural pauses
• Basic sound effects and a catchy loopable soundtrack (licences on hand)
• A settings pane for audio toggles, language selection and privacy policy link
• Build, sign and upload bundle ready for Google Play Console with clear versioning
Acceptance criteria
1. Smooth gameplay on Android 8.0 and above with no critical crashes after 30-minute playtest on three common devices.
2. All ads load correctly; no more than one failed load in ten consecutive sessions.
3. Save system restores progress 100 % of the time after app restart.
4. Final .aab plus complete commented source code delivered in an organised Git repo.
Timeline, milestones and any extra polishing suggestions are open for discussion once we connect. If you love crafting addictive puzzle experiences and know your way around Play Console requirements, I’d love to hear how you’d tackle this build.