Unreal Pixelstreamed Multiplayer Experience Server Build
Budget: £250 – £750 GBP
The job is to help me set up a Pixel Streamed Multiplayer unreal package with Multiple Full Stacks with Matchmaking for a POC for our volumetric capture stage as per the description here: https://docs.unrealengine.com/5.0/en-US/hosting-and-networking-guide-for-pixel-streaming-in-unreal-engine/
We will need to work out how much it will cost to run per user per hour in AWS and Azure
Clear setup guide will be needed for both.
We will need to work out how much it will cost to run per user per hour in AWS and Azure
Clear setup guide will be needed for both.