Hello Neighbor Gameplay Mod

Job ID: 39692025

Budget: $10 – $30 USD

I’m looking for a **Hello Neighbor mod** that introduces a gameplay challenge tied directly to player performance—specifically, I want a mechanic where **each time the player dies, a new neighbor is added to the game**, effectively multiplying the threat.

Mod Goal:

Create a **progressive AI challenge** where the **number of neighbors increases by one every time the player dies**. This would significantly raise the stakes with each failure and enhance the overall tension and difficulty of the game.

Key Requirements:

* Modify the game so **a new neighbor spawns each time the player dies**.
* Adjust AI behavior if necessary to ensure each neighbor actively engages the player.
* Maintain **compatibility with the latest version of Hello Neighbor**.
* Optionally: allow a cap or setting to control the max number of neighbors for performance reasons.

Ideal Skills & Experience:

* Experience modding **Hello Neighbor** or similar Unreal Engine games.
* Strong knowledge of **AI scripting and behavior trees**.
* Ability to work with game files, blueprints, and maintain **mod stability**.
* Familiarity with **Unreal Engine 4**, the engine Hello Neighbor runs on.