UE5 AI FPS Game Developer Needed Having Experience with FPS GAME ( First person shooting Game)

Job ID: 40274673

Budget: $2 – $8 CAD

Unreal Engine 5.7 Game Developer
Using AI tools is a must. Having Experience with FPS GAME ( First person shooting Game)
Level: Mid to Senior

About the Role
We are looking for a passionate and skilled Unreal Engine 5 Game Developer to join our team. You will be responsible for building and implementing core gameplay systems, enemy AI behavior, spawning mechanics, and interactive game features in a fast-paced development environment.

Using AI tools is a must. Having Experience with FPS GAME ( First person shooting Game)

Responsibilities
Design and implement gameplay mechanics including player interactions, force fields, timers, point collection, and weapon systems
Develop and integrate AI behavior for enemies using Unreal Engine's Behavior Trees and Blackboards
Build and manage enemy spawning systems, including spawn points, wave logic, and difficulty scaling
Implement visual effects such as explosions, electricity, blood particles, and UI animations using Niagara and UE5 tools
Integrate audio triggers and background music systems using MetaSounds or the UE5 Sound Cue system
Set up media playback on in-game surfaces using UE5's Media Player framework
Collaborate with designers and artists to bring game features to life
Optimize performance for smooth gameplay across target platforms

Required Skills & Keywords
Unreal Engine 5 Core
Unreal Engine 5 Blueprints C++ GameplayAbilitySystem (GAS) Actor Components Level Design World Partition
AI & Spawning
Behavior Trees Blackboard AI Controller NavMesh EQS (Environment Query System) Spawn System Wave Manager
Gameplay Mechanics
Player Controller Game Mode Game State Collision & Overlap Events Timer Manager Score System Force Fields Projectile System Grenade Mechanics
VFX & Animation
Niagara Particle System Cascade UI Animation UMG (Unreal Motion Graphics) Blend Spaces Animation Blueprint
Audio
MetaSounds Sound Cue Audio Component Trigger-based Audio Ambient Sound
Media & UI
Media Player Media Texture HUD UMG Widgets Direction Indicators Highlight System
General
Git / Version Control Perforce Agile / Sprint-based workflow Performance Optimization Profiling Tools

Nice to Have
Experience with multiplayer / networking in UE5
Knowledge of Lumen and Nanite rendering pipelines
Familiarity with MetaHuman or procedural animation tools

What We Offer
Hands-on work on an original game project
Collaborative and creative team environment
Flexible schedule with clear milestone-based deliverables