3D Umbrella Model Creation
Budget: $8 – $15 USD
I need assistance with creating and exporting a 3D model of an umbrella.
Steps:
1. Move graphics from one Illustrator template (100059-156-3d graphics-wrong.pdf) to another Illustrator template (3d Umbrella Design template.pdf) by adjusting shapes or dimensions to correctly map an umbrella design graphic.
- Export the modified graphic as a High definition JEPG in 4000 × 2828 pixels.
The reason for this, is for the graphics to map the right way in Blender later.
2. Open the Blender file '3d umbrella blender template.blend'
3. Add the JPEG to the Blender file layers 'Outside' and 'Inside'
(download: https://drive.google.com/file/d/1lrkolNiDdZS0fLgCqCAxAxYhNtN3Dql-/view?usp=sharing)
4. Export the final Blender file as a PNG using the render engine Cycles and the attached settings.
(see 'Blender - Export settings Screenshot' for settings)
Ideal Skills and Experience:
- Proficiency in Adobe Illustrator for graphic modification.
- Experience with Blender for 3D modeling and exporting.
- Attention to detail for accurate graphic mapping.
Steps:
1. Move graphics from one Illustrator template (100059-156-3d graphics-wrong.pdf) to another Illustrator template (3d Umbrella Design template.pdf) by adjusting shapes or dimensions to correctly map an umbrella design graphic.
- Export the modified graphic as a High definition JEPG in 4000 × 2828 pixels.
The reason for this, is for the graphics to map the right way in Blender later.
2. Open the Blender file '3d umbrella blender template.blend'
3. Add the JPEG to the Blender file layers 'Outside' and 'Inside'
(download: https://drive.google.com/file/d/1lrkolNiDdZS0fLgCqCAxAxYhNtN3Dql-/view?usp=sharing)
4. Export the final Blender file as a PNG using the render engine Cycles and the attached settings.
(see 'Blender - Export settings Screenshot' for settings)
Ideal Skills and Experience:
- Proficiency in Adobe Illustrator for graphic modification.
- Experience with Blender for 3D modeling and exporting.
- Attention to detail for accurate graphic mapping.