Doom Protocol Boardgame Playing Card Art & Layout
Budget: $250 – $750 CAD
I’m putting the finishing touches on my board game, Doom Protocol, and I need a graphic designer who can take my rough card prototypes and turn them into polished, print-ready assets.
Scope
• Six distinct card templates: Action Cards, Scenario-Specific Action Cards, Location-Based Action Cards, Survival Skill Cards, Wild Cards, Base Cards
• 255 total cards that must be fully laid out.
• A dark, gritty apocalyptic aesthetic—think worn metal, neon accents and cinematic lighting.
What’s needed
1. Refine each template’s typography, borders and information hierarchy so they feel cohesive yet unique.
2. Create a bespoke icon for Skill cards, Base (mission) cards, Base cards, as well as icons for Karma, Injury, Silver-Tongue and Stealth.
3. Flow the approved icons, background images and final text into all 255 cards, sized 2.5 inch x 3.5 inch portrait orientation, CMYK, 300 dpi.
4. Deliver print-ready PDFs with cut lines and bleeds, plus layered source files (Illustrator/Photoshop/InDesign).
I’ll provide a visual asset list for icons and images needed, card copy in a PDF file and card design references. Feel free to use data-merge, batch scripts or any other workflow hacks to speed production—just let me know your plan.
If you have previous similar work, please share it along with your preferred toolchain.
I have a very tight timeline. Visuals need to be completed and approved by 12pm EST on December 15 and all 255 cards in final print-ready format need to be delivered by 10pm EST on December 16.
Scope
• Six distinct card templates: Action Cards, Scenario-Specific Action Cards, Location-Based Action Cards, Survival Skill Cards, Wild Cards, Base Cards
• 255 total cards that must be fully laid out.
• A dark, gritty apocalyptic aesthetic—think worn metal, neon accents and cinematic lighting.
What’s needed
1. Refine each template’s typography, borders and information hierarchy so they feel cohesive yet unique.
2. Create a bespoke icon for Skill cards, Base (mission) cards, Base cards, as well as icons for Karma, Injury, Silver-Tongue and Stealth.
3. Flow the approved icons, background images and final text into all 255 cards, sized 2.5 inch x 3.5 inch portrait orientation, CMYK, 300 dpi.
4. Deliver print-ready PDFs with cut lines and bleeds, plus layered source files (Illustrator/Photoshop/InDesign).
I’ll provide a visual asset list for icons and images needed, card copy in a PDF file and card design references. Feel free to use data-merge, batch scripts or any other workflow hacks to speed production—just let me know your plan.
If you have previous similar work, please share it along with your preferred toolchain.
I have a very tight timeline. Visuals need to be completed and approved by 12pm EST on December 15 and all 255 cards in final print-ready format need to be delivered by 10pm EST on December 16.