HTML5 Gaming Platform MVP Development
Budget: $750 – $1,500 USD
I’m ready to launch a lightweight, mobile-first web platform where players can jump straight into embedded HTML5 games, rack up coins, and trade those coins for real-world rewards such as gift cards. For this first release I need a clean MVP that does five things really well:
• Seamlessly integrate a set of HTML5 games
• Track earned coins in real time (gameplay, ads, offer walls)
• Let users redeem rewards through an in-app catalogue
• Offer basic profile customisation within each account
• Provide developers with a simple upload console so they can publish their own games and share in revenue
Because engagement and growth are critical, the referral system has to be flexible from day one: invite codes, sharable links, and social-media based referrals should all work out of the box. Daily missions and streak bonuses should feed into the same coin ledger so players always see a single balance.
Under the hood, the codebase must be scalable enough to plug into a future Telegram mini-app without major refactoring, and everything must look crisp on mobile browsers. A straightforward admin panel for games, users, and payouts will keep things manageable while we scale.
I care most about fast game loading, accurate coin tracking, and a friction-free reward flow. If that sounds like your wheelhouse, I’d love to see how you would structure the stack, outline milestones, and get this MVP live.
• Seamlessly integrate a set of HTML5 games
• Track earned coins in real time (gameplay, ads, offer walls)
• Let users redeem rewards through an in-app catalogue
• Offer basic profile customisation within each account
• Provide developers with a simple upload console so they can publish their own games and share in revenue
Because engagement and growth are critical, the referral system has to be flexible from day one: invite codes, sharable links, and social-media based referrals should all work out of the box. Daily missions and streak bonuses should feed into the same coin ledger so players always see a single balance.
Under the hood, the codebase must be scalable enough to plug into a future Telegram mini-app without major refactoring, and everything must look crisp on mobile browsers. A straightforward admin panel for games, users, and payouts will keep things manageable while we scale.
I care most about fast game loading, accurate coin tracking, and a friction-free reward flow. If that sounds like your wheelhouse, I’d love to see how you would structure the stack, outline milestones, and get this MVP live.