Godot Business App UI Development

Job ID: 40553280

Budget: $10 – $30 USD

I am finding India developer.
I’m preparing a business-oriented application and I want every screen, panel, and menu assembled directly inside the Godot editor, not retro-fitted from game templates. Your task is to structure a clean, professional interface in Godot 4 that feels native to desktop business software while still taking advantage of the engine’s scene system, themes, and responsive layouts.

I already have the core logic sketched out; what’s missing is a well-organised UI that can scale as new modules arrive. Expect to:

• create the main workspace with dockable or collapsible panels,
• craft reusable themes (light and dark) so colours and fonts stay consistent,
• wire navigation, toolbar actions, and modal dialogues so they call my existing scripts without breaking Godot’s node hierarchy,
• keep the project tidy: every scene and resource should be grouped logically for future contributors.

A working Godot project showcasing these screens is the deliverable. If you are comfortable pushing regular updates through Git, that’s ideal—otherwise a zip with clear folder structure is fine. I’ll review by loading the project, running through the workflow, and confirming that each button, menu item, and shortcut responds as expected with no errors in the output panel.