Creation of a Realistic High-Quality 3D Digital Twin

Job ID: 38793641

Budget: $100 – $500 AUD

Objective:
To produce a high-quality 3D digital twin of a character, representing a youthful version of a person in their 40s. The model will be based on reference photos provided upon project acceptance and must achieve the level of detail and realism seen in MetaHuman characters from Unreal Engine’s MetaHuman Creator.

Scope of Work:

Model Creation:

- Create a highly detailed 3D character model based on provided references.
- Achieve lifelike facial and body proportions with smooth, youthful skin.
- Apply 4K resolution textures for skin, eyes, and hair to ensure exceptional realism.

Clothing Design:

- Design form-fitting activewear that aligns naturally with the model's body based on examples provided.
- Ensure the clothing appears realistic but does not require cloth physics simulation.


Hair Design:

- Style the character’s hair in a neat ponytail as the primary look.
- Prepare additional interchangeable hairstyles as separate assets for flexibility.

Rigging:

- Include advanced facial rigging to enable expressive real-time animations.
- Provide full-body rigging for fluid movement and compatibility with a range of poses.
- Ensure compatibility with motion capture systems for both facial and body animation.

LOD and Export:

- Deliver the model in FBX format with three levels of detail (LOD):
- High LOD: Cinematic-quality visuals.
- Medium LOD: Optimized for real-time applications.
- Low LOD: Optimized for performance-constrained platforms.
- Maintain consistent 4K texture quality across all LODs.

Deliverables:

3D Model:

- Fully rigged and textured model in FBX format.
- Clothing and Hairstyles:

- Integrated form-fitting activewear.
- Interchangeable hairstyles delivered as separate, ready-to-use assets.

LOD Files:

- High, medium, and low levels of detail for platform optimization.

Documentation:

- Instructions for integrating interchangeable assets and using the model with motion capture systems.

Required Skills:

- Expertise in 3D character modeling with high attention to detail.
- Experience with advanced facial and body rigging for animation and motion capture compatibility.
- Ability to design and deliver interchangeable assets such as hairstyles.
- Proficiency in FBX export and LOD optimization.

Timeline:
The project must be completed within 14 days from the start date. The freelancer is expected to provide regular updates to ensure alignment with project requirements.

Payment Terms:
This is a paid-on-completion project. Payment will be released in full upon successful delivery of all agreed deliverables, including:

- The final 3D model with rigging and texturing.
- Interchangeable hairstyles and clothing assets.
- High, medium, and low LOD exports.
- Supporting documentation.

Important Note for Freelancer:
By accepting this project, you acknowledge and agree to the outlined scope of work, deliverables, and payment terms. Proposals should include examples of previous work demonstrating your ability to create realistic character models, rigging, and related assets.
The examples of previous work must be your own work, and not as part of your "Teams" work, unless you can provide evidence that the artist is in fact part of your current team and will be working on this project.
Related categories: Maya 3ds Max 3D Modelling 3D Animation Zbrush