Create VFX's for Unreal Engine VR game

Job ID: 38179177

Budget: $30 – $250 USD

Hello. We need to make a VFX for the VR game. The game is being created for VR (the target platform is the autonomies Meta Quest 3 mode), so optimization is just as important.

The following effects are required:
1) Force push (transparent distortion of space towards the use of force, that is, from point A to point B there is an effect of force application). The push can be in all directions (towards you, sideways, up, etc.), not just from the player.
2) Traces VFX(Decal of something similar) if the force comes into contact with a static surface (floor, walls, ceiling). The system will project a cone and see where the contact begins and where it ends. Therefore, 2 versions are needed here:
2.1) Just a static circle/spot when the starting point is close to the final point (if we push strictly to the floor, for example)
2.2) A long triangle from point A to point B. The width must be adjusted (ForceEffect.png)
3) Selecting objects for telekinesis, that is, when the player points to an object, he must understand which one he will grab, therefore there must also be a corresponding “aura” around the object
4) There is a “divination/special vision” effect around the player’s eyes + the color filter of the environment should change slightly. During the "divination"
4.1) Highlighting the object of divination (the aura around it), so that the player understands what he can interact with, the color can be adjusted
4.2) There is BoxCollision. When touching another object, it makes the surface it touches transparent (with a corresponding effect), for example, so that you can see through a wall. The surface can be of different shapes, such as a cube object, so this must also be taken into account. The shape of the effect is a “floating cloud”. It should be possible to set “offset”; we don’t want this effect to be in the center of the touch, since the hand will simply block the view.(TouchEffect.png)
4) The aura around the player’s eyes when he moved into someone else’s body for a while(for example, to solve a riddle the player will have to change into an animal and crawl into another room)

If there are proposals for implementation or the final result on any item, then we are ready to consider/discuss
Expected result: UE 5 project with the necessary assets
Related categories: Game Development Unreal Engine VFX Art