Cartoonish 3D Game Assets

Job ID: 40606585

Budget: $5,000 – $10,000 USD

I’m building a game that relies on vibrant, high-quality visuals, and I need a skilled 3D artist to create both environment pieces and assorted props. The aesthetic is firmly cartoonish—think bold shapes, saturated colors, and a playful feel—yet every asset must still carry high detail and fully-hand-painted or stylized PBR textures so they look crisp up close.

The work will revolve around modular terrain parts (rocks, cliffs, foliage, ground tiles), set-dressing props (crates, barrels, signs, interactive items), and a handful of hero assets that anchor each level. Clean topology, sensible UVs, and texture sets ready for real-time rendering are essential so I can drop them straight into my engine without extra cleanup.

Deliverables
• Game-ready 3D models for environments and props
• 4K or 2K texture maps (albedo, roughness, metallic, normal) in PNG/TGA
• Source files (.blend, .max, or .mb) plus exported .FBX/.OBJ
• A quick preview scene or turntable renders to verify scale and style

I’ll share concept art, reference palettes, and naming conventions once we start; please let me know your typical turnaround and a few portfolio samples in this style so we can lock in milestones and get these worlds populated.
Also there are some design tasks to be performed before to be selected.