tyFlow UVW Mapping Help
Budget: $30 – $250 USD
I have a scene in 3ds Max that uses tyFlow’s Element Fracture, but the fragments refuse to inherit the original object’s UVWs. I only need someone to walk me through the correct operator order, show me how to copy the UV mapping to every particle, and explain any quick optimisations that will keep the setup clean for rendering.
A short live session—[Removed by Freelancer.com Admin for offsiting - please see Section 13 of our Terms and Conditions], or whatever screen-share you prefer—should be enough; I expect it will take no more than 30 minutes. By the end of the call I want to see the material displaying properly on all broken pieces and understand the UV mapping technique so I can repeat it on my own files.
Deliverables:
• Live guidance that fixes the UVW transfer inside my existing tyFlow stack
• An updated .max file (or screenshots/notes) that reflects the working solution
If you are confident with tyFlow, 3ds Max and UV mapping techniques, I’m ready to jump on a call as soon as possible.
A short live session—[Removed by Freelancer.com Admin for offsiting - please see Section 13 of our Terms and Conditions], or whatever screen-share you prefer—should be enough; I expect it will take no more than 30 minutes. By the end of the call I want to see the material displaying properly on all broken pieces and understand the UV mapping technique so I can repeat it on my own files.
Deliverables:
• Live guidance that fixes the UVW transfer inside my existing tyFlow stack
• An updated .max file (or screenshots/notes) that reflects the working solution
If you are confident with tyFlow, 3ds Max and UV mapping techniques, I’m ready to jump on a call as soon as possible.