Evening 3D Animation Tutoring
Budget: ₹12,500 – ₹37,500 INR
I’m ready to deepen my 3D-animation skills in 3ds Max and would like a mentor who can meet me online in the evenings. The focus is strictly on animation, with a strong emphasis on physics-based techniques—think believable gravity, collisions, rigid-body interactions, and cloth or particle effects that hold up in production.
Here’s what I have in mind:
• Live video-chat sessions (Zoom, Google Meet, or similar) two to three evenings per week, each around 60-90 minutes.
• Screen-sharing walk-throughs inside 3ds Max covering rig setup, keyframe workflows, massFX or equivalent physics tools, and scene optimization.
• Small practice files or exercises after each lesson so I can reinforce what we covered.
• Brief written recaps or annotated screenshots summarizing the key steps from every session.
By the end of the course I should feel comfortable building a simple physics-driven sequence from scratch and troubleshooting common issues without guidance. If you have a structured syllabus or sample projects you like to use, feel free to propose them—so long as they revolve around physics-based animation in 3ds Max.
Sessions start next week, so please tell me:
• Your evening availability (UTC+offset)
• Experience teaching or working professionally with 3ds Max physics systems
• Any demo reel or sample clips that showcase physics-based animation you’ve produced or supervised
Looking forward to learning from someone who enjoys explaining the “why” as much as the “how.”
Here’s what I have in mind:
• Live video-chat sessions (Zoom, Google Meet, or similar) two to three evenings per week, each around 60-90 minutes.
• Screen-sharing walk-throughs inside 3ds Max covering rig setup, keyframe workflows, massFX or equivalent physics tools, and scene optimization.
• Small practice files or exercises after each lesson so I can reinforce what we covered.
• Brief written recaps or annotated screenshots summarizing the key steps from every session.
By the end of the course I should feel comfortable building a simple physics-driven sequence from scratch and troubleshooting common issues without guidance. If you have a structured syllabus or sample projects you like to use, feel free to propose them—so long as they revolve around physics-based animation in 3ds Max.
Sessions start next week, so please tell me:
• Your evening availability (UTC+offset)
• Experience teaching or working professionally with 3ds Max physics systems
• Any demo reel or sample clips that showcase physics-based animation you’ve produced or supervised
Looking forward to learning from someone who enjoys explaining the “why” as much as the “how.”