Ultra-Realistic Street View Rendering
Budget: $10 – $50 AUD
I need a fully rendered street-level scene delivered at a photorealistic standard. Textures, lighting, reflections, and material behaviour should all read as authentic under close inspection; think architectural-visualisation quality rather than a quick concept sketch.
Here is what matters most to me:
• High detail with realistic textures and lighting – this is non-negotiable and must hold up in 4K resolution stills as well as short camera fly-throughs.
• Clean, well-organised source files so that I can tweak materials or swap models later in 3ds Max, Blender, or similar industry-standard software.
If you already have a preferred workflow—Unreal Engine, V-Ray, Corona, Lumion, Octane, or another high-end renderer—let me know; I’m flexible as long as the final output meets the realism benchmark.
Deliverables
1. Final rendered images (minimum 3840 × 2160) and, if feasible, a 10-second animation clip.
2. Source scene files with all textures linked.
3. One revision pass after delivery to fine-tune lighting or minor material issues.
Send a brief note on your chosen software stack, a timeline estimate, and two or three past examples that reflect the level of realism I’m after.
Here is what matters most to me:
• High detail with realistic textures and lighting – this is non-negotiable and must hold up in 4K resolution stills as well as short camera fly-throughs.
• Clean, well-organised source files so that I can tweak materials or swap models later in 3ds Max, Blender, or similar industry-standard software.
If you already have a preferred workflow—Unreal Engine, V-Ray, Corona, Lumion, Octane, or another high-end renderer—let me know; I’m flexible as long as the final output meets the realism benchmark.
Deliverables
1. Final rendered images (minimum 3840 × 2160) and, if feasible, a 10-second animation clip.
2. Source scene files with all textures linked.
3. One revision pass after delivery to fine-tune lighting or minor material issues.
Send a brief note on your chosen software stack, a timeline estimate, and two or three past examples that reflect the level of realism I’m after.
Related categories:
3D Rendering
Animation
3D Modelling
3D Animation
Unreal Engine
Blender
3D Visualization
V-Ray