Ultra-Realistic Exterior Rendering Experts
Budget: $30 – $250 USD
I’m commissioning ultra-realistic exterior architectural renderings for a series of real-estate developments that will be showcased to investors, city reviewers and in marketing campaigns. Each assignment will revolve around a specific site plan and set of CAD/Revit files; your job is to translate those assets into convincingly lit, fully textured stills (and, when required, short cinematic fly-throughs) that feel every bit as tangible as professional photography.
You’ll be working in an environment that already favours Unreal Engine, 3ds Max and V-Ray, so deep fluency with at least one of those three toolsets is essential. Photoreal lighting, PBR material creation, precise composition and a solid grasp of real-world scale are non-negotiable.
For your proposal, focus on your experience:
• a brief overview of similar exterior visualisation projects you’ve handled
• two or three portfolio images or a link to your show-reel demonstrating photo-real quality achieved with Unreal, 3ds Max or V-Ray
• a short note on typical turnaround times for a single exterior hero shot and, if relevant, a 30-second walkthrough
We’ll start with one development to confirm workflow and communication, then expand into a steady stream of projects if we’re both happy with the results. Final deliverables generally include layered source files and print-ready 5K PNGs; animation sequences are supplied as 4K H.264 or ProRes.
If you thrive on pushing pixels until they fool the eye, I’m keen to see what you can do.
You’ll be working in an environment that already favours Unreal Engine, 3ds Max and V-Ray, so deep fluency with at least one of those three toolsets is essential. Photoreal lighting, PBR material creation, precise composition and a solid grasp of real-world scale are non-negotiable.
For your proposal, focus on your experience:
• a brief overview of similar exterior visualisation projects you’ve handled
• two or three portfolio images or a link to your show-reel demonstrating photo-real quality achieved with Unreal, 3ds Max or V-Ray
• a short note on typical turnaround times for a single exterior hero shot and, if relevant, a 30-second walkthrough
We’ll start with one development to confirm workflow and communication, then expand into a steady stream of projects if we’re both happy with the results. Final deliverables generally include layered source files and print-ready 5K PNGs; animation sequences are supplied as 4K H.264 or ProRes.
If you thrive on pushing pixels until they fool the eye, I’m keen to see what you can do.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
Unreal Engine
Architectural Rendering
3D Visualization
V-Ray