Realistic 3D Character, Unity project
Budget: £20 – £250 GBP
Hey! I’m looking for someone to create a realistic 3D male character for a psychological horror project.
He’s a man in his early 50s, once intelligent and successful but now clearly worn down and unstable. His build is average, slightly lean from stress, not fitness. Facial structure: defined cheekbones, tired eyes, and subtle age lines. He should look like someone who’s been through a lot but still carries traces of pride.
Hair dark brown with a bit of grey at the temples, medium length and gradually messier as the story progresses. He has a short beard or heavy stubble, the same in all versions, but more trimmed in the formal outfit. Skin tone light to light-olive. Eyes expressive enough to show warmth one moment and quiet madness the next.
Please include realistic facial proportions and full blend shapes / morphs for SALSA LipSync Suite (mouth, jaw, eyes, brows, and emotion controls). His expressions should handle fear, anger, guilt, exhaustion, brief manic laughter, and despair.
Outfits (same man across three short time spans):
1). Homeless: Torn winter coat or parka, layered sweaters, fingerless gloves, worn jeans, old shoes. Hair overgrown, beard unkept, clothes weather-stained.
2). Formal Suit: Black or dark navy suit, white shirt, simple black tie slightly loose. Hair brushed back, same beard but trimmed, skin still a little rough — looks like he’s cleaned up quickly, not transformed.
3). Hospital Outfit (main): Light patient scrubs (pale blue or off-white), bare feet, messy hair, beard starting to grow out again, pale skin from confinement, dark circles under eyes.
He should look like the same man over just a few days, from desperate, to briefly composed, to completely broken.
He’s a man in his early 50s, once intelligent and successful but now clearly worn down and unstable. His build is average, slightly lean from stress, not fitness. Facial structure: defined cheekbones, tired eyes, and subtle age lines. He should look like someone who’s been through a lot but still carries traces of pride.
Hair dark brown with a bit of grey at the temples, medium length and gradually messier as the story progresses. He has a short beard or heavy stubble, the same in all versions, but more trimmed in the formal outfit. Skin tone light to light-olive. Eyes expressive enough to show warmth one moment and quiet madness the next.
Please include realistic facial proportions and full blend shapes / morphs for SALSA LipSync Suite (mouth, jaw, eyes, brows, and emotion controls). His expressions should handle fear, anger, guilt, exhaustion, brief manic laughter, and despair.
Outfits (same man across three short time spans):
1). Homeless: Torn winter coat or parka, layered sweaters, fingerless gloves, worn jeans, old shoes. Hair overgrown, beard unkept, clothes weather-stained.
2). Formal Suit: Black or dark navy suit, white shirt, simple black tie slightly loose. Hair brushed back, same beard but trimmed, skin still a little rough — looks like he’s cleaned up quickly, not transformed.
3). Hospital Outfit (main): Light patient scrubs (pale blue or off-white), bare feet, messy hair, beard starting to grow out again, pale skin from confinement, dark circles under eyes.
He should look like the same man over just a few days, from desperate, to briefly composed, to completely broken.
Related categories:
3D Rendering
Animation
Maya
3D Modelling
3D Animation
Blender
3D Rigging
3D Visualization
Unity
3D Studio Max