Photorealistic Interior & Exterior Animations
Budget: ₹12,500 – ₹37,500 INR
I regularly present design concepts to clients and want those moments to feel as close to stepping inside the finished building as possible. For each new project I will supply the architectural drawings, reference photos, preferred materials and any BIM or CAD files available. Your role is to turn that data into fully lit, textured and animated sequences that cover both the interior and the exterior of the scheme.
Scope
• Produce photorealistic fly-through or walk-through animations, typically 30–60 seconds, in 4K when feasible.
• Provide a small set of high-resolution stills taken from the same scene for print boards and slide decks.
• Handle modelling, UVs, materials, lighting, rendering and basic post-production; I can manage final editing and sound if you prefer.
• Maintain the same level of visual fidelity across consecutive projects so every presentation looks cohesive.
Toolset
I am tool-agnostic, but the pipeline must support industry standards such as 3ds Max + V-Ray/Corona, Blender + Cycles, or Unreal Engine. Please note which you prefer and include any relevant plug-ins you rely on.
File delivery & review
MP4 or MOV (H.264/H.265) for animations, TIFF/PNG for stills. We will iterate through one draft pass and one final polish pass; additional tweaks can be scoped separately. Source files stay with you unless otherwise agreed.
Long-term outlook
I forecast two to three projects per month, ranging from small residential additions to mid-scale commercial buildings. Reliable turnaround times, clear communication and consistent photoreal quality will be key to an ongoing collaboration.
If this matches your skill set, share a link to a recent interior AND exterior animation—preferably a single project that demonstrates a cohesive style. I’m excited to see how you can elevate my client presentations.
Scope
• Produce photorealistic fly-through or walk-through animations, typically 30–60 seconds, in 4K when feasible.
• Provide a small set of high-resolution stills taken from the same scene for print boards and slide decks.
• Handle modelling, UVs, materials, lighting, rendering and basic post-production; I can manage final editing and sound if you prefer.
• Maintain the same level of visual fidelity across consecutive projects so every presentation looks cohesive.
Toolset
I am tool-agnostic, but the pipeline must support industry standards such as 3ds Max + V-Ray/Corona, Blender + Cycles, or Unreal Engine. Please note which you prefer and include any relevant plug-ins you rely on.
File delivery & review
MP4 or MOV (H.264/H.265) for animations, TIFF/PNG for stills. We will iterate through one draft pass and one final polish pass; additional tweaks can be scoped separately. Source files stay with you unless otherwise agreed.
Long-term outlook
I forecast two to three projects per month, ranging from small residential additions to mid-scale commercial buildings. Reliable turnaround times, clear communication and consistent photoreal quality will be key to an ongoing collaboration.
If this matches your skill set, share a link to a recent interior AND exterior animation—preferably a single project that demonstrates a cohesive style. I’m excited to see how you can elevate my client presentations.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
Unreal Engine
Blender
3D Visualization
V-Ray