Photoreal Exterior Building Render triple Storey basement ground and first floor

Job ID: 40431024

Budget: $10 – $30 USD

I’m commissioning a full-building exterior visualisation and need it rendered to a photoreal finish. The model must showcase high-level texture work, sophisticated lighting, and convincing material reflections so the final images feel as close to real photography as possible.

I will provide architectural drawings, reference photos, and the approved colour palette; you bring them to life, adding realistic façade materials, glass, metal, and subtle weathering where appropriate. Daytime lighting is essential, but I’d like the scene set up so an evening variant can be generated without rebuilding the file. Landscaping should look natural yet restrained—think believable trees, shrubs, and hardscape elements that complement the architecture without stealing focus.

Deliverables:
• One daylight hero shot at 4K resolution
• Optional dusk version from the same camera angle
• All native 3D files and texture maps organised in clearly named folders
• Up to two rounds of small aesthetic tweaks after the first draft

Please work in whichever major 3D package you prefer—Blender, 3ds Max + V-Ray, Cinema 4D, or similar—as long as the final imagery meets the realism brief. I’m ready to start as soon as I see a concise timeline and a few portfolio samples that demonstrate comparable exterior work.