3D Environment
Budget: $100 – $120 AUD
I need a photorealistic 3D render that clearly communicates a modern architectural vision. The final image will be used for architectural visualization, so materials, lighting, and proportions must read as if the building already exists in the real world.
The core of the job is to take the concept (plans, sketches, or reference photos I provide after award) and translate it into a beautifully lit, high-resolution render that highlights the clean lines and contemporary finishes typical of modern design. Natural daylight, realistic reflections, and believable textures are essential. Subtle post-production touches to enhance realism are welcome, but the overall look should remain true to life.
Deliverables
• One photorealistic still render at a minimum of 3840 × 2160 px (JPEG or PNG)
• Native scene file (3ds Max, Blender, Cinema 4D, or similar) with all linked assets
• Up to two rounds of minor revisions to fine-tune materials, lighting, or camera angle
Acceptance criteria
• Consistent, physically plausible lighting with no blown highlights or unnatural shadows
• Accurate material representation (glass, concrete, metal, timber) when compared to references
• Final image free of noise or render artifacts at full resolution
If you work comfortably with V-Ray, Corona, Cycles, or Redshift, that’s ideal, but any pipeline that meets the quality target is fine. Timing is flexible within the next week, and clear, prompt communication throughout the process will be appreciated.
The core of the job is to take the concept (plans, sketches, or reference photos I provide after award) and translate it into a beautifully lit, high-resolution render that highlights the clean lines and contemporary finishes typical of modern design. Natural daylight, realistic reflections, and believable textures are essential. Subtle post-production touches to enhance realism are welcome, but the overall look should remain true to life.
Deliverables
• One photorealistic still render at a minimum of 3840 × 2160 px (JPEG or PNG)
• Native scene file (3ds Max, Blender, Cinema 4D, or similar) with all linked assets
• Up to two rounds of minor revisions to fine-tune materials, lighting, or camera angle
Acceptance criteria
• Consistent, physically plausible lighting with no blown highlights or unnatural shadows
• Accurate material representation (glass, concrete, metal, timber) when compared to references
• Final image free of noise or render artifacts at full resolution
If you work comfortably with V-Ray, Corona, Cycles, or Redshift, that’s ideal, but any pipeline that meets the quality target is fine. Timing is flexible within the next week, and clear, prompt communication throughout the process will be appreciated.