3D Artist Needed – Realistic 1-Minute Accessibility Walkthrough Video -3DS structure file available.
Budget: $30 – $250 USD
I’m looking for an experienced 3D artist to produce a fully realistic, one-minute (60s+) third-person walkthrough video of a public bathroom facility, focused on accessibility and human interaction.
Project Overview
The camera will follow a third-person perspective as two people (one pushing a wheelchair) move:
from outside the public bathroom
through the entrance
inside via payment portal and flap-style gate
to the accessible (handicapped) bathroom
then back out again along the same path
The motion must be smooth, steady, and natural throughout — no POV switches, no sudden cuts.
Visual Style & Quality
This project requires a high level of realism, not stylized or cartoon visuals.
Materials, lighting, and motion should feel true-to-life.
Examples of realism expected:
Ceramic tiles with correct roughness and reflections
Stainless-steel fixtures with accurate specularity
Realistic lighting behavior (soft shadows, no flicker)
Natural human movement (subtle weight shifts, walking pace, pauses, swap credit card, receives ticket, scan ticket on gate scanner, open door inward)
Scene & Assets
I will provide:
The 3ds Max scene file containing the actual architectural design
Basic human models (a standing person and a person in a wheelchair)
You may clean, optimize, or re-rig assets as needed to achieve realism.
Required Sequence (Visual Actions Only)
The final animation should visually show:
Entry sequence
Standing person gently pushes the wheelchair from outside toward the entrance
At the wall-mounted payment pad, the standing person taps a credit card
A small printed ticket is received
At the flap-style gate, the ticket is scanned
Gate opens and both proceed through a curved corridor
Bathroom sequence
6. Approach the accessible bathroom door
7. Standing person opens the door inward toward himself (direction as per design)
8. Wheelchair is gently pushed inside
Exit sequence
9. Wheelchair user exits the bathroom
10. Standing person takes control of the wheelchair again
11. They return through the corridor
12. Flap-style gate opens automatically
13. They continue back outside
The focus is on believable motion and visual storytelling, not system logic.
Deliverables
Final 1080p or higher rendered video (minimum 60 seconds)
Editable project files from your chosen toolset:
Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, or similar
All textures and assets included, properly organized and relinked
Acceptance Checklist
✔ Real-world materials with correct roughness, normals, and reflections
✔ Clean lighting (no flicker, no excessive noise)
✔ Smooth camera motion with natural pacing
✔ No viewport overlays, watermarks, or UI elements
✔ Scene files delivered and usable
Proposal Requirements
Please include:
Your preferred toolset
Estimated turnaround time (e.g. 1–2 days)
Links to relevant realistic walkthrough / animation work
Once aligned, we can lock scope and schedule immediately.
Project Overview
The camera will follow a third-person perspective as two people (one pushing a wheelchair) move:
from outside the public bathroom
through the entrance
inside via payment portal and flap-style gate
to the accessible (handicapped) bathroom
then back out again along the same path
The motion must be smooth, steady, and natural throughout — no POV switches, no sudden cuts.
Visual Style & Quality
This project requires a high level of realism, not stylized or cartoon visuals.
Materials, lighting, and motion should feel true-to-life.
Examples of realism expected:
Ceramic tiles with correct roughness and reflections
Stainless-steel fixtures with accurate specularity
Realistic lighting behavior (soft shadows, no flicker)
Natural human movement (subtle weight shifts, walking pace, pauses, swap credit card, receives ticket, scan ticket on gate scanner, open door inward)
Scene & Assets
I will provide:
The 3ds Max scene file containing the actual architectural design
Basic human models (a standing person and a person in a wheelchair)
You may clean, optimize, or re-rig assets as needed to achieve realism.
Required Sequence (Visual Actions Only)
The final animation should visually show:
Entry sequence
Standing person gently pushes the wheelchair from outside toward the entrance
At the wall-mounted payment pad, the standing person taps a credit card
A small printed ticket is received
At the flap-style gate, the ticket is scanned
Gate opens and both proceed through a curved corridor
Bathroom sequence
6. Approach the accessible bathroom door
7. Standing person opens the door inward toward himself (direction as per design)
8. Wheelchair is gently pushed inside
Exit sequence
9. Wheelchair user exits the bathroom
10. Standing person takes control of the wheelchair again
11. They return through the corridor
12. Flap-style gate opens automatically
13. They continue back outside
The focus is on believable motion and visual storytelling, not system logic.
Deliverables
Final 1080p or higher rendered video (minimum 60 seconds)
Editable project files from your chosen toolset:
Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, or similar
All textures and assets included, properly organized and relinked
Acceptance Checklist
✔ Real-world materials with correct roughness, normals, and reflections
✔ Clean lighting (no flicker, no excessive noise)
✔ Smooth camera motion with natural pacing
✔ No viewport overlays, watermarks, or UI elements
✔ Scene files delivered and usable
Proposal Requirements
Please include:
Your preferred toolset
Estimated turnaround time (e.g. 1–2 days)
Links to relevant realistic walkthrough / animation work
Once aligned, we can lock scope and schedule immediately.
Related categories:
3D Rendering
After Effects
3D Modelling
3D Animation
3D Design
Blender
3D Visualization
3D Studio Max