Realistic 3D Character Modeling & Animation

Job ID: 40280761

Budget: $10 – $30 USD

I’m building a project that calls for lifelike 3D characters and I’d like a skilled artist to create them from the ground up, then bring them to life with fluid animations. The models must look realistic—not stylized or cartoonish—so attention to anatomy, skin detail, clothing textures, and believable movement is critical.

What I need from you
• One fully-textured, game-ready character in a realistic style
• A clean, well-organized rig that supports standard body mechanics
• A short animation set (idle, walk, run, plus one expressive gesture) exported in FBX or a comparable format
• All working files (Maya, Blender, Substance, etc.) so the assets remain editable on my end

Acceptance criteria
• Model passes inspection in Unity/Unreal with no shading or weighting issues
• Polycount optimized for real-time use while preserving detail
• Animations loop seamlessly and respect the character’s center of gravity
• All textures PBR-ready (albedo, normal, roughness/metallic maps) at 4K resolution

If this scope fits your skill set, let me know which software you prefer and include a link to two or three prior examples of realistic character work with animations. I’m ready to start as soon as I find the right match.