Online Game Development in Unreal Engine 5
Budget: $1,500 – $3,000 CAD
We are looking for a video game company to develop a multi-player online game for us. In unreal engine 5.
We will supply all the assets in the game code and template.. including the multiplayer room and all the code that's a template.. we are looking for a company to swap out the characters to add the game code and spawn points for the AI and to develop the levels again we will supply all the materials in the models we're looking for assembly of the game and swap out of the characters.
The game will be designed in unreal engine 5. We can supply the game engine to your company if you develop in unity engine this game engine is identically the same only thing is it's a lot easier to develop in it's c+ and the lighting system is pretty much all automatic meaning you don't have to tweak at us it has better performance than unreal engine another thing about it it has a better billboard system that's not a billboard system where you can use meshes and develop the bigger its range as one match with the video streaming already built into it the project will be an unreal engine 5.
All your company should know is how to develop video games how to put together a game with an online template you should know some c+ coding custom coding in the event we have to add some custom coding to it and you should really know how to build interesting exciting levels
We will supply all the assets in the game code and template.. including the multiplayer room and all the code that's a template.. we are looking for a company to swap out the characters to add the game code and spawn points for the AI and to develop the levels again we will supply all the materials in the models we're looking for assembly of the game and swap out of the characters.
The game will be designed in unreal engine 5. We can supply the game engine to your company if you develop in unity engine this game engine is identically the same only thing is it's a lot easier to develop in it's c+ and the lighting system is pretty much all automatic meaning you don't have to tweak at us it has better performance than unreal engine another thing about it it has a better billboard system that's not a billboard system where you can use meshes and develop the bigger its range as one match with the video streaming already built into it the project will be an unreal engine 5.
All your company should know is how to develop video games how to put together a game with an online template you should know some c+ coding custom coding in the event we have to add some custom coding to it and you should really know how to build interesting exciting levels