Maya 3D Toon Character Rigging

Job ID: 40087039

Budget: ₹1,500 – ₹12,500 INR

I already have a clean, production-ready humanoid model and now need a solid intermediate rig built entirely in Autodesk Maya. The goal is to give my animators an intuitive control setup that includes: switchable IK/FK arms and legs, twist joints where needed for smoother deformation, and a facial rig capable of expressive mouth shapes and basic emotion control.

Keep everything native to Maya so the scene stays portable—no custom plug-ins or proprietary tools. A tidy hierarchy, clearly named controls, and zeroed transforms in the default pose are essential.

Deliverables
• Rigged .ma or .mb file, Maya 2020 or newer
• Quick playblast or viewport capture demonstrating full body and facial range of motion
• Short read-me explaining controls, constraints, and any usage notes

I’ll hand over the model in FBX or MA as soon as we kick off. If you’ve shipped similar IK/FK + facial setups before, please drop a reel or sample scene so I can gauge fit.