Fantasy Combat Animation Sequences

Job ID: 40556283

Budget: $30 – $250 USD

I have a fully rigged character ready to go and I need it brought to life with a set of fantasy-style combat animations. The focus is on dynamic sword fighting blended with martial-arts flourishes—think quick slashes, spinning kicks, acrobatic dodges, parries, and stylish finishers that feel believable in a fantasy setting rather than photo-real.

Scope of work
• Create a complete library of combat sequences (attacks, blocks, combos, idle battle stance, hit reactions, knockback, and death).
• Keep motion fluid, weighty, and exaggerated enough to sell the “fantasy” mood.
• Ensure clean loops and proper root motion so everything plugs straight into a game engine (Unity/Unreal).
• Deliver the final animation clips in the same file format as the rig (FBX preferred) with organized naming.

Acceptance criteria
• Sword fighting and martial-arts elements are clearly visible in every move.
• No mesh or bone distortions; rig integrity remains intact.
• Animations import into Unity without extra cleanup.

If you excel at fast-paced, stylized melee action, I’m ready to see what you can do.