Cartoon Human Walk Cycle
Budget: $30 – $250 USD
I’m putting together a short animated piece and need a clean, looping walk cycle for a cartoon-style human character. The model is already rigged; what I’m missing is that lively, expressive stride that sells personality and reads well in motion.
Here’s what I’m after: a seamless, eight-frame (or smoother) cycle that can loop indefinitely without any visible hitch. I work in maya.
Key points I’ll check before sign-off:
• Consistent timing and foot contact—no sliding.
• Clear weight shift and hip bounce typical of a cartoon walk.
• Arms swinging naturally in opposition to the legs.
• Animation curve keys left tidy and labeled for easy tweaks.
If you have walk-cycle samples or a reel that shows your cartoon timing skills, send them along. Looking to wrap this quickly, so let me know your estimated turnaround once you’ve seen the rig.
Here’s what I’m after: a seamless, eight-frame (or smoother) cycle that can loop indefinitely without any visible hitch. I work in maya.
Key points I’ll check before sign-off:
• Consistent timing and foot contact—no sliding.
• Clear weight shift and hip bounce typical of a cartoon walk.
• Arms swinging naturally in opposition to the legs.
• Animation curve keys left tidy and labeled for easy tweaks.
If you have walk-cycle samples or a reel that shows your cartoon timing skills, send them along. Looking to wrap this quickly, so let me know your estimated turnaround once you’ve seen the rig.