Prep Large 3ds Max Model for 3d Printing
Budget: £250 – £750 GBP
I have an industrial building already modelled in 3ds Max that now needs to be turned into a print-ready file. Here’s the exact scope of work I need completed inside the .max scene:
1) Rescale the entire model so that 2 mm equals 1 ft. I want the final proportions to read correctly when printed.
2) Remove the rear-left portion of the structure entirely—think of it as a clean architectural cutaway.
3) Delete several windows and any other ornamental bits that won’t survive printing; anything too fine or fragile can go.
4) Apply a repeating brick pattern across the remaining exterior so the texture is baked in and will show once printed.
4) Check every wall, roof panel and floor slab for printability; minimum wall thickness should be respected throughout.
5) Slice the cleaned model into interlocking sections so that no individual part exceeds 370 mm × 270 mm × 380 mm; label or colour-code each piece for easy assembly. Ideally the roofs will be removable - with tabs to slot and secure.
Deliverables
1. Updated 3ds Max file (.max) with all edits, clean layers and correct scale.
2. Watertight, manifold STL (or OBJ) files for each print section, ready to send straight to the slicer.
3. A brief note outlining the final wall-thickness check and the brick-pattern approach, so I can replicate it on future iterations if needed.
If you’re comfortable with 3ds Max modelling workflows as well as export prep for FDM/SLA printers (Netfabb, Meshmixer, or similar), this should be a straightforward job. I’m ready to hand over the source file as soon as we agree on the turnaround.
1) Rescale the entire model so that 2 mm equals 1 ft. I want the final proportions to read correctly when printed.
2) Remove the rear-left portion of the structure entirely—think of it as a clean architectural cutaway.
3) Delete several windows and any other ornamental bits that won’t survive printing; anything too fine or fragile can go.
4) Apply a repeating brick pattern across the remaining exterior so the texture is baked in and will show once printed.
4) Check every wall, roof panel and floor slab for printability; minimum wall thickness should be respected throughout.
5) Slice the cleaned model into interlocking sections so that no individual part exceeds 370 mm × 270 mm × 380 mm; label or colour-code each piece for easy assembly. Ideally the roofs will be removable - with tabs to slot and secure.
Deliverables
1. Updated 3ds Max file (.max) with all edits, clean layers and correct scale.
2. Watertight, manifold STL (or OBJ) files for each print section, ready to send straight to the slicer.
3. A brief note outlining the final wall-thickness check and the brick-pattern approach, so I can replicate it on future iterations if needed.
If you’re comfortable with 3ds Max modelling workflows as well as export prep for FDM/SLA printers (Netfabb, Meshmixer, or similar), this should be a straightforward job. I’m ready to hand over the source file as soon as we agree on the turnaround.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
3D Printing
3D CAD
3D Drafting
3D Visualization
3D Graphic Design