Photogrammetry Statue 3D Model
Budget: $10 – $30 USD
I have a set of high-resolution photographs of a small statue (no taller than 30 cm) and I need them converted into a precise, production-ready 3D file. Your photogrammetry workflow—whether you prefer Autodesk Recap Photo, RealityCapture, Meshroom, or a similar tool—should produce a single watertight mesh that:
• Preserves fine facial features along with any accessories or embellishments visible in the pictures.
• Contains clean, manifold geometry with zero holes, inverted normals, or non-manifold edges, so it slices flawlessly for 3D printing.
• Arrives untextured; I only need the geometry.
Deliverables
1. Final mesh in STL format.
2. The same mesh in OBJ format.
Keep the polycount reasonable for desktop FDM/SLA printing while retaining sharp detail. Let me know your typical turnaround time and which software you’ll use so I can prep the image set accordingly.
• Preserves fine facial features along with any accessories or embellishments visible in the pictures.
• Contains clean, manifold geometry with zero holes, inverted normals, or non-manifold edges, so it slices flawlessly for 3D printing.
• Arrives untextured; I only need the geometry.
Deliverables
1. Final mesh in STL format.
2. The same mesh in OBJ format.
Keep the polycount reasonable for desktop FDM/SLA printing while retaining sharp detail. Let me know your typical turnaround time and which software you’ll use so I can prep the image set accordingly.
Related categories:
3D Rendering
Solidworks
3ds Max
3D Modelling
3D Design
3D Printing
3D CAD
Photogrammetry