High-Detail Female Face Scan
Budget: $250 – $750 USD
I’m creating a life-size female humanoid robot and now need a hyper-realistic 3D reproduction of my model’s face. Fidelity is critical—I’d like every pore, lash line, and subtle skin variation to read clearly once the part is printed and fitted to the animatronic skull.
Here’s what I already have: a full set of high-resolution photos showing the model in neutral, smiling, frowning and a few in-between expressions. At this stage I definitely want the neutral pose finished; we can decide together whether separate expression meshes or blend-shapes are worth adding now or later.
I’m looking for a specialist who can
• generate or capture a high-density scan,
• retopologise it into a clean, animation-ready mesh,
• create accurate UVs and realistic texture maps, and
• supply the files in OBJ or FBX (ZBrush/ZTL welcome for the high-poly).
Please keep all sculpting true to the references—no generic smoothing—so the printed shell will match the real face perfectly. If you have questions about the photo set, preferred scanning pipeline, or how the model will seat on the robot frame, just let me know; I’m happy to share technical drawings and reference measurements.
Final delivery is the finished mesh and textures, ready for 1:1 scale printing.
Here’s what I already have: a full set of high-resolution photos showing the model in neutral, smiling, frowning and a few in-between expressions. At this stage I definitely want the neutral pose finished; we can decide together whether separate expression meshes or blend-shapes are worth adding now or later.
I’m looking for a specialist who can
• generate or capture a high-density scan,
• retopologise it into a clean, animation-ready mesh,
• create accurate UVs and realistic texture maps, and
• supply the files in OBJ or FBX (ZBrush/ZTL welcome for the high-poly).
Please keep all sculpting true to the references—no generic smoothing—so the printed shell will match the real face perfectly. If you have questions about the photo set, preferred scanning pipeline, or how the model will seat on the robot frame, just let me know; I’m happy to share technical drawings and reference measurements.
Final delivery is the finished mesh and textures, ready for 1:1 scale printing.
Related categories:
3D Rendering
Maya
3D Modelling
3D Animation
3D Design
3D Printing
3D Scanning
3D Graphic Design