1:35 Scale Wheelbarrow Model Design
Budget: £10 – £20 GBP
Hi — I’m looking to commission a single paid test asset before moving forward with a larger 1:35 scale diorama asset project.
Test Asset:
Construction wheelbarrow (real-world accurate, slightly used condition — subtle wear, not exaggerated damage)
Technical Requirements (must be followed exactly):
- Scale: 1:35, modelled in millimetres (real-world scale)
- Format: STL (primary deliverable)
- Geometry: fully watertight, manifold, no open edges or internal artifacts
- Detail: high geometric detail (no reliance on textures or maps)
- Print readiness: suitable for resin printing
- Wall thickness: minimum 0.6–1.0 mm where applicable
- Fine detail depth: minimum 0.2–0.3 mm
- Clean topology (no messy booleans or scan artefacts)
Deliverables:
- Clean, unsupported STL
- (Optional) supported version as a separate file
- Source file (preferred, if available)
Important:
- This must be original work only (no kitbashing, no AI-generated meshes, no reused assets)
- Asset must be dimensionally accurate to a real wheelbarrow
- Designed specifically for physical printing, not game use
License (required):
- Full commercial rights
- Ability to use in printed products and bundled kits
- Permission to modify and adapt for production use
Focus on accurate construction and print-ready geometry, not just visual appearance.
If the test asset meets standard, this could lead to a larger multi-asset contract (20–30 assets).
Please confirm:
1. You can meet all technical requirements
2. Estimated cost for this test asset
3. Turnaround time
4. Examples of similar high-detail work (if available)
I’m prioritising precision and print quality over speed.
Thanks.
Test Asset:
Construction wheelbarrow (real-world accurate, slightly used condition — subtle wear, not exaggerated damage)
Technical Requirements (must be followed exactly):
- Scale: 1:35, modelled in millimetres (real-world scale)
- Format: STL (primary deliverable)
- Geometry: fully watertight, manifold, no open edges or internal artifacts
- Detail: high geometric detail (no reliance on textures or maps)
- Print readiness: suitable for resin printing
- Wall thickness: minimum 0.6–1.0 mm where applicable
- Fine detail depth: minimum 0.2–0.3 mm
- Clean topology (no messy booleans or scan artefacts)
Deliverables:
- Clean, unsupported STL
- (Optional) supported version as a separate file
- Source file (preferred, if available)
Important:
- This must be original work only (no kitbashing, no AI-generated meshes, no reused assets)
- Asset must be dimensionally accurate to a real wheelbarrow
- Designed specifically for physical printing, not game use
License (required):
- Full commercial rights
- Ability to use in printed products and bundled kits
- Permission to modify and adapt for production use
Focus on accurate construction and print-ready geometry, not just visual appearance.
If the test asset meets standard, this could lead to a larger multi-asset contract (20–30 assets).
Please confirm:
1. You can meet all technical requirements
2. Estimated cost for this test asset
3. Turnaround time
4. Examples of similar high-detail work (if available)
I’m prioritising precision and print quality over speed.
Thanks.