I need a 3D modeller to create monster/creature limbs for procedural approach -- 3

Job ID: 30807670

Budget: $30 – $250 USD

For a procedurally algorithm that generates monsters / creatures by stitching limbs together (front legs, back legs, torso, head, tail etc.) some anatomical 3D models are required for mentioned body parts.

The algorithm will use animated rigs of real life animals (bipeds and quadrupeds) as base. Those limbs will be attached to that skeleton and a procedural texture will be applied.

Textures, rigs, normals and so on would not be required. All I need are 3D models (vertex mesh data) of various limbs.

The art style should be serious (as in non-cartoonish) but should not be 'super high resolution next end'. Please see attached some samples of bipedal leg limbs.

Results should be in a format that is readable by blender.

This initial project should be used to create 3x 3D models of the left front leg of an alien looking tiger creature.
Related categories: Maya 3ds Max 3D Modelling Zbrush Blender